EXTREME METAL AND ANGER ISSUES

 

EXTREME METAL AND ANGER ISSUES



Introduction

Music is a widely available form of media with the ability to influence attitudes and manipulate emotions (Juslin and Sloboda, 2010Wheeler et al., 2011), and listeners are drawn to music that reflects or improves their emotional state (Saarikallio, 2011Thoma et al., 2012Papinczak et al., 2015). Heavy metal, emotional (emo), hardcore, punk, screamo, and each of their subgenres form the category of “extreme” music. Extreme music is characterized by chaotic, loud, heavy, and powerful sounds, with emotional vocals, often containing lyrical themes of anxiety, depression, social isolation, and loneliness (Shafron and Karno, 2013). Perhaps, due to these musical characteristics, it has been claimed that extreme music leads to anger, and expressions of anger such as aggression, delinquency, drug use, and suicidal acts (Selfhout et al., 2008). Certainly, evidence is available regarding the effect of a listeners’ emotional state on their choice and preference for music listening even when angry. Research on anger processing has found that approach motivation (defined as the impulse to move forward) may be activated by anger (Carver and Harmon-Jones, 2009), such that after experiencing anger we then look to act out approach motivated behaviors, for example, angry facial expression and physical retaliation. Considering the highly arousing nature of the music, along with negative themes commonly contained in the lyrics, extreme music has been interpreted as eliciting anger among its listeners, and that this may activate aggressive behaviors (Gowensmith and Bloom, 1997). It is equally plausible, however, that extreme music may be chosen when a listener is angry, because the arousing nature of the music may match the already present internal arousal of the listener and allow him/her to explore and process this emotional state. This study will explore these alternative hypotheses about the influence of extreme music listening on anger processing in a sample of extreme music listeners under controlled experimental conditions.

Extreme Music

Extreme music genres began to emerge in the early 1970s with the decline of the “free love” and optimistic culture of the 1960s (Stack et al., 1994). Due to the consequences of the 1960s era of drug experimentation, decline of peaceful protest movements, and the continuation of the Vietnam War, angry and pessimistic themes began to emerge in new genres of music (Reddick and Beresin, 2002). Thus, punk and heavy metal music were dedicated to notions of anarchy and destruction (Stack et al., 1994Reddick and Beresin, 2002Lozon and Bensimon, 2014). Following the rise of punk and heavy metal, a range of new genres and subgenres surfaced. Hardcore, death metal, emotional/emotional-hardcore (emo), and screamo appeared throughout the 1980s, gradually becoming more a part of mainstream culture. Each of these genres and their subgenres are socio-politically charged and, as mentioned earlier, are characterized by heavy and powerful sounds with expressive vocals.

At the forefront of controversy surrounding extreme music is the prominence of aggressive lyrics and titles, such as “Pure Hatred” by Chimaira and “Violent Revolution” from the band Kreator. In a series of five experiments involving first year psychology students and student volunteers (unselected in terms of demographic characteristics or musical preference), Anderson et al. (2003) played musically equivalent songs with and without violent lyrics to the participants. They found that listening to songs with violent lyrics increased participants’ state hostility relative to listening to non-violent songs. However, this effect was fleeting and it was disrupted when the participants did intervening tasks. Other research shows that lyrical content is one of the mechanisms linking music with emotional response, although many other musical variables, contextual variables, and individual listener variables also play a role (Juslin and Västfjäll, 2008Juslin et al., 2008).

The powerful vocals that exist in the most extreme genres such as screamo, where nearly all lyrics are screamed at the listener, may account for the perception by outsiders that this music is angry. From this stems a stereotype that extreme music fans, and especially heavy metal fans, are more aggressive, agitated, and more aroused than the general public (Arnett, 1991Alessi et al., 1992). Furthermore, extreme music has been held responsible for social problems like depression, suicide, aggressive behavior, and substance misuse (Shafron and Karno, 2013). Some researchers have used the term “problem music” in reference to these genres, meaning music that is associated with psychological vulnerability and social deviance (North and Hargreaves, 2006Bodner and Bensimon, 2014Lozon and Bensimon, 2014). In the case of substance use, for example, a correlational study of 7,324 Dutch adolescents found that when all other factors were controlled, preferences for punk/hardcore, techno/hardhouse, and reggae music were associated with more substance use, whereas preferences for pop and classical music were linked to less substance use. A preference for rap/hip-hop only indicated elevated smoking among girls and, interestingly, a preference for heavy metal was associated with less smoking among boys and less drinking among girls (Mulder et al., 2009). This evidence does not support a causal view. Extreme music typically does not contain themes of illicit drug use, although some songs do contain lyrics related to alcohol use. Indeed, the movement known as “straight edge” is a subgenre of hardcore punk, whose adherents refrain from using alcohol, tobacco, and other recreational drugs. Furthermore, there are documented examples of rap music being used in therapeutic ways with samples of people who misuse substances (Baker et al., 2012Lightstone, 2012).

A review by Baker and Bor (2008) found a relationship between various genres of music and antisocial behaviors, vulnerability to suicide, and drug use among young people. However, there was no evidence in these studies for a causal link, and it was instead suggested that music preference is a reflection of emotional vulnerability in these young listeners. More recently, Bodner and Bensimon (2014) investigated personality traits and uses of music to influence emotions among 548 middle class university students aged 18–43 years, who were subdivided into two groups based on their preference for “problem music” genres (N = 255 fans of heavy metal, punk, alternative rock, hip-hop, and rap) or “non-problem music” (N = 293 who did not endorse any of these in their top three musical genres). There were no differences between the two samples across the big five personality dimensions (extraversion, neuroticism, openness to experience, conscientiousness, and agreeableness). In terms of uses of music to influence emotions, there were no differences between groups in their use of music for entertainment and strong sensation; however, there were small differences in use of music for revival, diversion, emotional discharge, mental work, and solace. In each case, the problem music fans used music for emotion regulation slightly more than the non-problem music fans. The authors interpreted their findings to mean that listening to these types of music allows problem music fans to regulate their mood in a more sublimated way, instead of externalizing negative emotions, which in turn could lead to engaging in antisocial acts.

Extreme Music and Anger

Some evidence is available regarding the effect of listeners’ emotional states on their choice and preference for music listening when angry. Shafron and Karno (2013) examined music preferences in a sample of 551 university students and divided the sample into two groups: those who preferred heavy metal and hard rock genres (57%) and the rest. The heavy music fans showed significantly higher symptoms of depression and anxiety than the non-fans; however, there was no difference between the two groups on trait anger. Gowensmith and Bloom (1997) found that heavy metal fans did not show an increase in anger after listening to heavy metal music. In this study, heavy metal music was highly arousing to both fans and non-fans, and in fact, measured state-arousal was greater among heavy metal listeners. Despite the arousing influence of the music, heavy metal fans displayed no difference in self-reported anger whether they were listening to a non-preferred music genre (country) or heavy metal. Non-fans, on the other hand, did display greater self-reported anger after listening to heavy metal. It is unclear whether the non-fans were angry as a result of the musical characteristics, or because they were being asked to listen to something they did not enjoy. So, although there is evidence that heavy metal increases state arousal (Stack et al., 1994Gowensmith and Bloom, 1997), there is as yet insufficent evidence that it causes increased anger.

In a more naturalistic study, Labbé et al. (2007) found that after experiencing a state of induced stress or anger, participants listening to classical music chosen by the experimenter or their own self-selected “calming” music (of any genre) showed significant reductions in anger and anxiety. These reductions were evident in both self-reported ratings and in reduced physiological arousal (heart rate, respiration, and skin conductance) during music listening. In contrast, participants who listened to heavy metal after the stress induction did not reduce self-reported negative emotional states or physiological arousal. However, it is important to note that heavy metal was not a preferred music genre for these participants. This finding highlights the importance of personally selected music in determining the emotional response. Although this research suggests that a song considered relaxing by the listener should reduce anger and stress in the presence of a stressor, it remains to be seen whether this effect generalizes to extreme music genres.

Considering the Case of Music and Sadness

Related research on another negatively valenced emotion, sadness, might help to shed some light on music and anger processing. Some studies show that people listen to sad music when they are sad in order to improve their mood (Saarikallio and Erkkila, 2007). For instance, Papinczak et al. (2015) showed in both qualitative and quantitative studies with participants aged 15–25 years that they used music to immerse in negative moods such as sadness – a strategy that helped to process their sadness and to feel better. Similarly, a study of 65 adults from five countries found that when they were feeling sad, sad music helped these individuals to connect with their emotions through the music to fully experience sadness and consequently improve their affect (Van den Tol and Edwards, 2013). Despite evoking sadness, Finnish university students reported that they enjoy listening to sad music, and this effect was partly explained by personality traits such as openness to experience and empathy (Vuoskoski et al., 2012). On the other hand, some studies have reported that listening to sad music results in a more depressed mood among participants (Chen et al., 2007Dillman Carpentier et al., 2008Garrido and Schubert, 2015) – an effect that may be related to participants’ use of maladaptive emotion regulation strategies such as rumination. So, the influence of negatively valenced music on listeners appears to depend on the listening context, their current mood, and moderation by other personality traits.

Study Aims and Hypotheses

To summarize the literature reviewed here, research on music and emotion supports the function of music to convey and elicit strong emotion. However, to date there has been a limited amount of research on extreme music genres and anger, with the exception of correlational studies showing an association, and one series of experiments claiming that listening to extreme music increases state hostility (Anderson et al., 2003). Thus, the current study sought to explore this question by recruiting extreme music listeners for an experimental study on the effects of extreme music listening (compared to a no music control condition) on anger processing. Given that personally selected music is capable of determining emotional responses (Labbé et al., 2007), participants were asked to bring along their personal music players to the experiment. In contrast to Labbé and colleagues’ study in which the participants were instructed to bring along music that they found relaxing, in the current study participants were allowed to listen to any music from their personal listening device that they preferred at the time.

Anger was operationalized in this study in terms of both subjective ratings of hostility and irritability and physiological recording of heart rate, which were expected to increase when participants experienced an increase in anger. The cardiovascular system is complex and has multiple regulatory subsystems from central and peripheral autonomic nervous systems and humoral influences (Bernison et al., 2007). Resting heart rate may be influenced by an individual’s age, aerobic fitness, posture, and activity levels. This is less of a concern with within-subjects designs such as was used in the current study, where the participant related factors are kept constant while the experimental factor (e.g., music listening or silence) is varied. Nevertheless, an increase in heart rate may reflect various psychological states including anger, stress, excitement, or fear. Heart rate should therefore be interpreted in combination with participants’ subjective ratings (of these psychological states) for a more accurate assessment of emotional response (Bernison et al., 2007).

According to the “problem music causes anger” line of reasoning, extreme music listeners who are angry would be expected to experience an increase in anger during music listening (as shown in an increase in heart rate during music listening and an increase in subjective anger ratings immediately following music listening). Thus, the first two hypotheses for investigation are:

Hypothesis 1a: that on a self-report measure of music and emotions, participants will endorse the statement that they listen to extreme music to fully experience their anger but will disagree with the statement that they listen to music to calm themselves down when feeling angry; and

Hypothesis 1b: that the participants’ subjective ratings and physiological measure (i.e., heart rate) of anger will increase during the anger induction and will continue to increase during music listening, and relative to participants in the no music (control) condition.

Another body of research indicates that listeners are drawn to music that is concordant with their current emotional state, and are able to use music as an emotion regulation technique (Saarikallio, 2011Thoma et al., 2012Papinczak et al., 2015). According to this “music regulates anger” line of reasoning, angered extreme music fans would be expected to listen to music that matches their anger and helps them to process it and feel better. Further, in Lozon and Bensimon (2014) review on problem music, they also concluded that listeners of music containing themes of aggression and suicidal ideation seemed to feel alleviated of angst and aggression after listening. Thus the alternative hypotheses are:

H2a: that on a self-report measure of music and emotions, participants will agree with the statements that they listen to music to fully experience anger, and that listening to music helps them to calm down when they are angry;

H2b: that the participants’ subjective ratings and physiological measure (i.e., heart rate) of anger will increase during the anger induction but will not continue to increase during music listening, and relative to participants in the no music (control) condition.

H2c: that, in accordance with the idea that extreme music may be a method for processing anger, participants in the music listening condition will feel better after music listening compared to the no music control participants, as shown by their endorsement of positively valenced emotions such as “relaxed” and “inspired.”

A secondary aim for the study was to analyze what the participants in the music condition selected from their own playlists to listen to when they were angry. This analysis will investigate the features of their chosen music in terms of genre, whether the songs contained angry lyrics, and the speed of tempo (beats/min).

H3: it was predicted that angry participants would select extreme music from their playlists that matched their anger in terms of high tempo and angry lyrics.

 

 

 

 

Materials and Methods

 

Participants

There were 40 people recruited to the study; however, one person’s data were unusable so the final sample consisted of 39 participants (72% male), with ages ranging from 18 to 34 years (M = 22.36, SD = 3.19 years). Advertisements requested participants for a study of the potential benefits of extreme music listening. It specified that participants should enjoy one or more extreme genres of music, such as heavy metal, punk, hardcore, and screamo, and listen to these at least 50% of the time they chose to listen to music. When individuals confirmed their participation, they were asked to bring along their personal music listening device to the laboratory. Three quarters of the participants (74%) were born in Australia, with the remainder born in New Zealand, USA, New Caledonia, South Africa, Indonesia, Sweden, and Oman. Seven participants were recruited via the online recruitment site (SONA) at the University of Queensland, receiving course credit for respective first year psychology courses. The remaining participants were recruited from the wider community via word of mouth and advertising on social media and community websites. They received a $10 iTunes voucher as compensation for their time and interest.

In regards to musical involvement, 41% of the participants currently played a musical instrument or sang, 51% attended live concerts on a regular basis (at least once a month), 44% composed music, and 23% had taught music, although it was not the same subsample engaging in all of these musical activities. Of the six activities included in the questionnaire, participants engaged in an average of three, which is similar to other research conducted in unselected adult samples (authors, unpublished research). The average number of years playing an instrument or singing was 6.19 years (SD = 5.22 years). The most commonly reported musical preferences were: classic metal 60%, death metal 17.5%, progressive metal 15%, punk 12.5%, power metal 7.5%, melodic metal 7.5%, folk metal 5%, black metal 5%, thrash metal 5%, death core 5%, and hard core 5%. Note that, as most participants indicated more than one preferred genre, the overall figure is above 100%. Table 1 shows means and SDs on the demographic, musical, and mood variables for the two conditions (music listening and control), and t-tests indicated no differences between the two conditions on these variables.

 

Procedure

Participants were randomly assigned to either the music or control condition before the study began. To avoid extraneous influences on heart rate, participants were asked to refrain from smoking, exercise, and drinking caffeinated and alcoholic beverages for at least 3 h before participating (this was checked with questions in the questionnaire). For the baseline heart rate recording, participants were given a diagram and instructions on how to attach their recording electrodes, and then asked to sit silently for 5 min and “not to think about anything in particular.” Following this, participants were asked to complete the first set of Positive and Negative Affect Scale (see PANAS in Measures) questions (T1). The experimenter then conducted the 16-min anger interview. Following this, participants completed the second set of PANAS questions (T2). Those assigned to the music condition were instructed to select song(s) of their preference from their personal music device, and were instructed to listen for 10 min. Although all participants were asked to bring their music devices to the experiment, this was the first moment that participants were told they would be listening to music. This was done to ensure that participants would select songs that they would typically listen to when feeling angry. Participants in the control condition were asked to “wait quietly for the next part of the experiment” and sat in silence for the next 10 min. All participants then completed the PANAS items for a third time (T3) followed by a structured interview about the emotional influence of music and the final questionnaires, which included the emotional influence of music questions, DASS, and demographic and musical involvement questionnaire (refer to measures). Participants were then debriefed. The average time for experiment completion was 50 min. Ethical clearance for the procedures and materials was granted through the university ethics committee.

Measures

Demographics and Musical Involvement

Participants responded to demographic questions such as age and gender. Participants’ musical background and current musical involvement was assessed in a questionnaire consisting of seven dichotomous (yes/no) questions, such as “do you attend concerts or live music on a regular basis (i.e., at least once a month)?” Participants were also asked to identify the number of years (to the nearest 6 months) that they had played an instrument or sung during their lifetime. These seven items have been used in previous research by the authors and colleagues (blinded for review), and found to have good internal consistency (Cronbach’s α = 0.76).

Physiological Measure of Emotion

Heart rate was recorded according to published guidelines (Bernison et al., 2007): 10-mm pre-gelled Ag/AgCl disposable electrodes were attached over the lower rib on the left side of the torso and to the participant’s chest on both the right and left to record a lead III electrocardiogram (ECG). These leads were attached to a MP150 Biopac ECG system. Signals were digitized at 1000 Hz and saved for offline analyses. Heart rate, expressed as the number of beats per min (bpm), was sampled across the following time periods: 5 min baseline, 12 min anger induction, 10 min music or no music listening, and final 2 min of music listening and silence to yield an average heart rate (bpm) for each segment.

Modified Positive and Negative Affect Scale

Repeated measures of participants’ subjective emotional state was assessed with a modified version of the PANAS (Watson et al., 1988) using the time instructions “at the moment”. Participants were instructed to indicate how they felt at that very moment and rate 10 emotional words on a 5-point Likert scale from 1 (very slightly or not at all) to 5 (extremely). Five emotions had positive valence (e.g., “inspired” and “enthusiastic”), and five emotions had negative valence (e.g., “irritable,” “hostile,” and “guilty”).

Emotional Influence of Music

Participants were asked nine dichotomous (yes/no) questions during a structured interview, regarding the extent to which they listened to extreme music in order to change an emotion (e.g., “when you are sad, do you listen to music that improves your mood?”) or to fully experience an emotion (e.g., “when you are angry, do you listen to music to fully experience that anger?”). The emotions were: happy, sad, angry, and anxious, with two extra items relating to “in love” and “well-being”. This questionnaire was adapted from a Likert-type scale version used in an international survey of 394 adults (authors blinded for review), which found an adequate internal consistency of items on the Change Emotions subscale of α = 0.73 and on the Experience Emotions subscale of α = 0.71 (Papinczak et al., 2015).

Depression, Anxiety, and Stress Scale

The Depression, Anxiety, and Stress Scale (DASS) is a 42-item questionnaire assessing symptoms of depression, anxiety, and stress over the past week (Lovibond and Lovibond, 1995). Questions were measured on a 4-point Likert-type scale from 0 (did not apply to me at all) to 3 (applied to me very much, or most of the time), with seven items summed to produce each of the three subscales scores: depression, anxiety, and stress. In our sample, the internal consistency values were: depression (α = 0.91), anxiety (α = 0.84), and stress (α = 0.90). Assessment of the DASS (42) on a non-clinical sample (N = 1771) (Crawford and Henry, 2003) found means for depression, anxiety, and stress to be 5.55 (SD = 7.48), 3.56 (SD = 5.39), and 9.27 (SD = 8.04), respectively.

Anger Interview

The stress interview proposed by Dimsdale et al. (1988), and modified by Lobbestael et al. (2008), was used for anger induction. The interview involved participants describing one or more events that produced a strong feeling of anger over a period of 16 min. Participants were presented with a list of topics to help with prompting their recall of angering scenarios, based on those used by Dimsdale et al. (1988) such as “partner/spouse”, “work/work colleagues,” and “finances”.. Other researchers, such as Burns et al. (2003) and Malatesta-Magai et al. (1992), have demonstrated the effectiveness of this technique in their respective studies, finding effects with only a 10-min interview.

Music and Headphones

As mentioned, participants were asked to bring in their personal music players to the laboratory, and those in the music listening condition were asked to play music from their own collection during the listening phase. Those in the experimental condition listening to their preferred music were provided with Sennheiser HD201 closed headphones.

Results

 

Self-Report Results

The means and SDs on the DASS show that symptoms of depression, anxiety, or stress were in the normal range, and there were no differences between participants in the two conditions. Responses to the nine questions about extreme music influence on emotions are displayed in Table 2. A majority agreed with the statements that they listened to extreme music to fully experience anger (79%) and to calm themselves down when feeling angry (69%). They also listened to extreme music to improve other negative moods such as sadness (74%) and less commonly, anxiety (33%). An overwhelming majority stated that they listen to extreme music to enhance their happiness (87%) and to enhance their well-being (100%).

 

By Souvik Das

- Class Roll 10

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